Spacer’s Choice Edition for PS5, out March 7th – PlayStation.Blog


At Obsidian, we are pleased to announce an updated version of The Outer Worlds for PlayStation 5 – The Outer Worlds: Spacer’s Choice Edition. Let’s dive into some of the exciting changes we’re making to this board-approved RPG and how we’ve approached the task.

The Outer Worlds has been incredibly well received by fans around the world and has won multiple awards. So it was a real pleasure to have the opportunity to improve on something that we know people love.

If you’re not too familiar with the game, here’s a quick synopsis:

Lost in transit on a colonist ship bound for the edge of the galaxy, you wake up decades after your intended date, only to find yourself in the midst of a deep conspiracy that threatens to destroy the colony. Explore the various planets and locations of Halcyon, including the mysterious Gorgon Asteroid and the delightful Distillery on Eridanos. As you face different factions, all vying for power, your choices will determine how the narrative unfolds.

The latest generation of consoles came out just a year after the game’s original release. So it made sense for us to refresh the base game, pool available content, take advantage of the PlayStation 5’s latest hardware features and the trigger feedback of the DualSense controller to ensure it lives on and stays relevant for many more years to come. Hence The Outer Worlds: Spacer’s Choice Edition.

That’s how the teams did it.

Going beyond visual enhancements

Sure, improving the optics is part of the deal. We’ve been able to upgrade to 4K, 60 FPS graphics, improve volumetric lighting, improve particle systems, and improve the environments with increased asset density. We’ve also raised the bar in several additional ways: We’ve made the combat and companion AIs smarter, improved the open-world feel with better depth of field and reworked existing vistas, updated varied weather conditions, and overhauled character models and animations. Don’t worry, we didn’t dare to get to the heart of what made The Outer Worlds great. There’s no point in reinventing the wheel, but fresh tires are always a plus.

A completely new and exciting feature set is the DualSense Wireless Controller’s adaptive triggers and haptics. When using ranged weapons, players will appreciate different proc effects depending on the type. With a weapon like the flamethrower, the player feels a linear pressure. When firing an automatic weapon, trigger recoil creates a pulse-like effect for each round fired. And on single-shot weapons like a sniper or shotgun, the trigger pull effect mimics the feel of pulling a trigger until the pin fires and the drag subsides. Pretty neat, right? The game will not only look better but also feel sharper.

augmentation of a legacy

If the improvements already described weren’t enough to justify this new edition, we thought that this Spacer’s Choice Edition would make even more sense if it included the base game’s DLCs: Peril on Gorgon and Murder on Eridanos. So we did just that. Now the experience is even richer! On a side note, we know some spacers out there enjoyed the fact that this was an accessible experience, not too short, but not too long either. Rest assured that both DLCs do not extend the main story. They exist on the side, offering a fresh narrative arc to enjoy if you feel like it once you’ve reached the appropriate level. Oh, and we increased the level cap to 99 to give players even more options to build their character from the seven branches of the skill tree.

If you already own The Outer Worlds base game and accompanying DLCs Peril on Gorgon and Murder on Eridanos for PlayStation 4, you can upgrade to The Outer Worlds: Spacer’s Choice Edition for PlayStation 5 at a reduced price.*

The Outer Worlds: Spacer’s Choice Edition will be released on March 7th.